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Boss |
This command allows a boss having the same shape as the profile used to be created on a part.
Creation Stages / Use:
Click the icon or select Shape > Boss... from the drop-down menu.
Select the shape to modify.
Select the section to use for generating the boss.
Define, if need be, the elevation direction of the boss (normal to the section by default)
Define the limit of the vertex of the boss (see the available options for the different available modes).
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If the profile is open, you should Thicken it to use this command. |
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Available Options:
Limit:
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You can define the limit of the boss in several ways:
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Center:
Draft:
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By checking this box, you will be able to add a draft on all lateral faces of the boss. |
Offset limit:
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For limits like Point, Plane, Surface, Face set, Shape, it is possible to add an offset.
Example of an offset limit regarding the surface. |
Extends below:
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This option allows you to extend the boss in the opposite direction of the rising of the boss. This option is useful for example when the section of the boss is not in contact with the start face but is located slightly above. |
Blends and fillets:
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Blend: Blend: Allows you to add a fillet or a chamfer at the base of the boss.
Fillets: Allows you to add fillets.
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Reference plane:
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This option allows to create the boss regarding another plane face of the part. This face must be parallel to the sketch plane. The boss height is calculated regarding the reference plane and not the sketch. In the example below, the Extend option must be checked
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Advanced Options: