Removing

 

 

Links / Videos:

 

 

This command removes faces on a shape with the possibility to automatically refill the hole resulting from the removal of these faces.

 

Creation Stages / Use:

 

Click on the icon or choose the command Surface > Removing... from the drop down menu.

 

  1. Select element type to remove: faces, edges loop, restrictions, bodies, edges.

  2. Select entities to remove.

 

 

When selecting the faces to remove, in order to select all of the faces tangent to the one clicked, you simply need to perform a rotative picking.

If this command was used to create several bodies, it is then possible to automatically generate an assembly made of these bodies (1 part file by body will be created) thanks to the partial parts command.

 

 

Available Options:

 

 

 

You can choose different types of elements to delete:

  • Face:

Deletes faces from a shape. This mode has several options to heal a hole obtained by deleting surfaces (see "Heal type" option).

The keep faces option allows to unsew selected faces.

  • Edges loop:

Deletes an edge loop from within a surface. It is easy then to delete a hole in a surface using this mode.

 

  

 

  • Restrictions:

Deletes restrictions from a surface. We then get a surface without a hole and with extended trims.

 

 

  • Bodies:

Allows to remove or separate a body of a shape multi bodies. To separate bodies, you have to check the Keep bodies option.

 

  • Edges:

Allows to remove an edge which separates 2 faces like it is the case with an imprint..

 

 

 

Deleted parts are hidden. By checking this option, they stay visible and can be used. For example, the removing of a face without healing, unsews this face if this option is checked.

 

 

 

Here you can choose the type of heal made on the hole resulting from removing faces.

  • None: leave the hole (no heal).

  • Cap: Attempt to create a surface to cap the hole.

  • Stretch: Attempt to stretch the neighboring faces until there is no more hole.

  • Blend: same principle as "Stretch" but is adapted to the deletion of the fillets.

 

Before     

Faces selection     

 

 

Heal = Blend     

Heal = None     

 

The Blend heal mode is not provided for deleting chamfers and only functions for fillet type surfaces.

 

Additional Information:

 

 

  • When you remove a face from a volume element without healing, it becomes surfacic.

  • If a face is missing (for example the bottom face of a pocket), the operation becomes invalid.