Method GetTextureSignatures
GetTextureSignatures(Guid, IEnumerable<string>, int, string)
Gets texture signatures from all texture documents.
Declaration
[OperationContract]
[AvailableSinceVersion(7, 17, 400, 0)]
List<string> GetTextureSignatures(Guid inSessionId, IEnumerable<string> inAlreadyKnownSignatures, int inMaxTextureSize, string inFolderPath)
Parameters
| Type | Name | Description |
|---|---|---|
| Guid | inSessionId | Identifier of the session. |
| IEnumerable<string> | inAlreadyKnownSignatures | List of already known signatures. |
| int | inMaxTextureSize | Maximum size of the textures (width or length, in rectangle format). |
| string | inFolderPath | Folder where the textures files will be saved. |
Returns
| Type | Description |
|---|---|
| List<string> | Texture signatures. |
Remarks
The file are saved in PNG format in the specified folder path, named signature.png.
This method is available since v7.17.