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 | GLTF Export Options | 
This command allows you to select the GLTF export options by selecting them from the drop down list.
Creation stages / Use:
This command is launched when exporting one or several documents as GLTF.
glTF Export:
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 | Export cameras: This option allows to export cameras created in the document. Export lights: This option allows to export lights created in the document. Export visualizations: This option allows to export the visualizations created in the document as glTF "scene". Textures: This option allows to specify the texture export mode. 
 
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Entities Selection:
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 | Select the Representation to export. 
 
 Export sets as assemblies: this option allows to create a file where only the structure of the selected set is exported. This option is available for exclusive sets only. 
 
 Choose Exploned configuration or Animation. 
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Faceting:
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 | This option allows you to set the faceting level. You can choose to pre-set it, or to enter a surface and angular tolerance. A high level of faceting means that the curved surface is approximated by a large number of small polygons, resulting in a smoother, more precise rendering. | 
PDM folder:
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 | When this option is checked, the document is exported to a folder within the current project. It is not available on the computer’s disk. 
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Frame Reference:
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 | This option allows to select a reference frame if needed. If no frame is selected,the absolute frame will be used. The reference frame can be: 
 
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Advanced Options:
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 | Compressed: This option allows to generate a compressed file. +Y Up: In glTF, the vertical direction is defined as Y+. This option allows to enforce the Y+ direction from the reference frame above. 
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