Knurling

 

 

 

This command allows you to create a strait or crossed knurling on a cylindrical face of a shape.

 

Creation stages / Use:

 

Click the icon or select Shape > Other Operations > Knurling... command from the drop-down menu.

 

  1. Select the cylindrical face to knurl.

  2. Select the type of knurling you wish to create: straight or crossed.

  3. Enter the pitch or the slots count and the angular orientation of the knurling.

  4. Validate.

 

 

The created knurling is a single texture wrap. It does not physically modify the geometry of the part. As a result, knurling will only appear on shadowed views in the draft.

 

 

Available Options:

 

 

This option allows you to control either the knurling pitch (distance between each slot) or the slot number to split on the face.

 

 

You are able to specify the angular orientation of the knurling.