Realistic rendering |
This command saves your scene in the image format.
This backup takes into account the materials and the coatings associated with the items as well as the shadows made by the lights.
Use:
Click the icon or select Visualization > Realistic Rendering... from the drop-down menu.
Select the view to save.
Validate the dialog.
Specify a destination directory and a file name.
You can stop a backup in progress by using the Esc key. |
Available Options:
Image:
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In a classic image calculation, an area that is not directly lit by light is black. In reality, this area receives light re emitted by the walls and scene objects. Global illumination takes this effect into account and avoids obtaining unlit areas. This option is particularly useful for implementation and architecture images. (see images below).
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Without Global Illumination |
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With Global Illumination |
Overview:
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Save:
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The rendering server allows you to calculate photorealistic rendering by allowing the user to continue working with TopSolid. The rendering server is automatically launched when a image calculation is validated with «Background job» saved option. When the rendering server is running, its icon is displayed in Windows task bar (near clock) . When moving your mouse cursor on this icon, the server status is displayed. Particularly, if this image is under calculation, its progress status is indicated.
When an image calculation finished, a tooltip is displayed on the rendering server icon .A click on this tooltip allows you to open this calculated image. A right click on this icon allows you to suspend or resume calculation in progress and to configure the rendering server. A double click on this icon allows you to display the in progress calculation list, to be able to reorder them or to cancel them. It also allows you to display calculated image history to be able to open them by double-click.
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Advanced:
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For example, if several mirrors reflect one in the other, with a value of 1, the shadow will be reflect in only one mirror. With a value of 2, this reflection can also be reflected in another mirror. This setting is only for beamed shadows.
Example of a caustic through a glass of water:
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